In conclusion, there are two activities I recommend:
1. Go to a book store or library and look at a variety of book designs, with an eye to how they differ in the interactions they invite. Don’t skip the children’s section. As you examine the books, ask yourself: is there a way that this interaction or something like it could participate in the transmission of occult knowledge or the performance of some occult work?
2. Go online and do some Googling, and see what people are doing today with digital media and interactive content. Ask the same questions. If you let me know what you’re interested in, I can point you in some directions. I am available for consultations or collaborations, so feel free to connect with me.
[quote by Leslie Jensen-Inman]
Further Resources
- Alexander Fidora & Carles Sierra (Eds.), Ramon Llull: From the Ars Magna to Artificial Intelligence.
- Suzanne Karr Schmidt, “Constructions Both Sacred and Profane: Serpents, Angels and Pointing Fingers in Renaissance Books with Moving Parts”.
- Carol Barton, The Pocket Paper Engineer, Vols. 1–3.
- Masahiro Chatani, Paper Magic: Pop-Up Paper Craft: Origamic Architecture.
- Paul Jackson: The Pop-Up Book: Step-by-Step Instructions for Creating Over 100 Original Paper Projects.
- Timothy Garrand, Writing for Multimedia and the Web: A Practical Guide to Content Development for Interactive Media.
- Randall Packer & Ken Jordan (Eds.), Multimedia: From Wagner to Virtual Reality.
- Noah Wardrip-Fruin & Nick Montfort, The New Media Reader.
- Claire Timpany, “Designing the Printed Book as an Interactive Environment”.
- Jon Ingold, “A World from Words: Highly Interactive Stories with Text”.
- Anna Sigrídur Arnar, The Book as Instrument: Stéphane Mallarmé, the Artist’s Book, and the Transformation of Print Culture.
- Marie-Laure Ryan, Narrative as Virtual Reality: Immersion and Interactivity in Literature and Electronic Media.
- Janet H. Murray, Hamlet on the Holodeck: The Future of Narrative in Cyberspace.
- GET LAMP: The Text Adventure Documentary.
- Espen J. Aarseth, Cybertext: Perspectives on Ergodic Literature.
- Electronic Literature Collection.
Hi HyperRitual,
excellent presentation so far. I think that the figure from Matthew Reinhart & Robert Sabuda’s Encyclopaedia Mythologica volume, Dragons & Monsters, is the Medusa and not the Sphinx. I’m not 100% certain about this, but I can deduct it from her snakey hair.
Keep up with the great work,
Plethon.
Hi, Nick. Thanks for taking time to check out my work. Look at the lower-right corner of the book; that is the transition I am referring to in the speech/text. :-)
Right, I get it now, thank you for pointing it out. I have finished watching the slide show and I find it brilliant. It does motivate to go out and start doing, creating, interacting… Please produce more work like this, we’re so thirsty for this kind of quality.
Cheers, man!